
Developed by Ubisoft, Rainbow Six: SMOL was a Netflix game, now removed from Netflix in Jul 15, 2025. Client-complete. Strip the Netflix SDK entitlement gate and it runs offline. A working offline build or asset bundle is published.
Netflix Games SDK auth gate plus two game-specific walls, all patched in the bundled Java SDK (no game code touched). After the stock gate, the game blocks on a black screen because the Netflix Profiles API returns no current profile offline (error -2) - synthesize a granted offline CurrentProfile with a stable player id. And its only save channel is the Netflix cloud-save 'Persistent' blob, so progress reset every launch - redirect readBlob/writeBlob to an on-device file store and saves persist. netflix-offline-patcher clears the gate; the profile + blob-store patches are game-specific.
| Recoverability | SDK-patchable |
| Status | Recovered |
| Android (APK) | Download from Internet Archive (v1.4) sha256 aa04d5313bc6adbcf4da9e5c2f7f2d1d702470a425b27b6cc8e59810324b0dc9 |
| iOS (IPA) | Not yet recovered. |
| Engine | Unity 2021.3.23f1 · IL2CPP · arm64-v8a |
| Package | com.netflix.NGP.Rainbow6Smol |
| Released | Unknown |
| Removed | Jul 15, 2025 |
| Netflix exclusive | Yes |
| Contributors | GooglyBlox |
| Updated | Jul 3, 2026 |
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