Server reimpl - Abandoned - removed Jul 15, 2025 - APK no / IPA no
Gameloft always-online backend, dead. The boot itself hangs during definition-loading on a synchronous wait for the Gameloft online/config server (no offline fallback), and behind it is a 4-gate chain: online-config -> OIDC login (IdentityModel.OidcClient) -> TorNet binary session handshake -> server-authoritative player-state and every GVS* action (battles, gacha, gear, daily login). Game content (222 heroes, campaigns, gacha pools, battle defs, 3D) is all bundled client-side; only player state is server-side.