
Developed by Emerald City Games, Vikings: Valhalla was a Netflix game, now removed from Netflix in Dec 2024. Authoritative server state. Revival needs a server reimplementation. Technically blocked or shelved. See the case notes.
Emerald City Games / Netflix soft-launch (v0.7-228721) base-builder tie-in to the Netflix 'Vikings: Valhalla' series, removed 2024-12. Unity IL2CPP on the 2024-gen Netflix SDK (Unity bridge), so the Netflix login gate is tool-clearable - but that is NOT the wall. It is a fully server-authoritative live-service game (Emerald City's 'Raven' backend): the player account is built from the server login response, every action is a server command (156-type ServerInterface), it uses PubNub for real-time, and content streams from a remote CDN. Immediately fails at endpoint discovery - EndpointManager downloads s3.us-west-2.amazonaws.com/files.raven.emeraldcitygames.ca/endpoints/... -> HTTP 403 Forbidden -> its own 'NETWORK ERROR: Failed to establish a connection to the server' dialog, stuck at 3% loading. No local player state and no local content to fall back on. Unrecoverable without reconstructing the entire backend + streamed content.
| Recoverability | Server reimpl |
| Status | Abandoned |
| Android (APK) | Not yet recovered. |
| iOS (IPA) | Not yet recovered. |
| Engine | Unity IL2CPP (metadata v29) · PubNub real-time · arm64-v8a + armeabi-v7a |
| Package | com.netflix.NGP.VikingsValhalla |
| Released | Unknown |
| Removed | Dec 2024 |
| Netflix exclusive | Yes |
| Contributors | community |
| Updated | Jul 5, 2026 |
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